I am still editing characters for my novel. I want characters that are memorable… and I want a plot that moves people. For the characters to be memorable, and a plot that is moving, then the characters really need to pop. This is probably why character editing is my favorite stage in the novel writing process.
But character editing is taking me longer than I expected. I have had other issues come up (life does that). I am a graduate student, and a foster parent.
But of the ultraminor characters that I needed to work on, I only have a handful left to edit. Then I can move on to editing the important minor characters… and then finally editing the major characters.
I originally hoped to be at the voice editing stage by the end of December 2014. At this point it is unlikely that I will be finished editing characters by the end of December. And that’s fine. I am writing an ebook for my enjoyment (and hopefully the enjoyment of others). I do not have a publishing deadline. And I do not want to rush this story. It’s fun to write, the characters are dynamic… and the story itself seems pretty good. I am doing my best to make the novel as perfect as I can make it.
I do not have a cover yet, but I have been looking at possible designers. I have also been working on the description. The cover and the description are both important to a novel’s success… so I take them seriously. But if I am going to read an author’s work a second time… the characters in the first book I read need to be interesting. So a nice cover might fool me once… but I will remember and not come back.
For indie authors, I generally forgive some grammar/typos because I know they could not afford a copy editor. A lot of errors will bother me. But flat, uninteresting characters are unforgivable. When every character sounds and acts like every other character, that is unforgivable.
I am doing my best to create dynamic, interesting characters. And “no,” despite what Michael Bay thinks, character development cannot be rushed or ignored.